Scribe Desk WIP

General / 19 February 2021

Hello everyone! This is a WIP of a stylized Scribe Desk environment that I'm currently working on! This is my first time creating a stylized piece, and I'm really enjoying the whole process and creation of bringing this piece to life. The environment is fully ready to be baked down and textured, and it is currently sitting at 39k polys. The only thing left I have to do after getting everything baked down is to create some small rip/tear alphas in Photoshop/Affinity Photo for the tablecloth since it will be a bit easier to do. I'm very excited to get some textures in and bring out those wood grain cracks a little bit more. More to come in the next week!

Edit: I upgraded to Marmoset 4, and started playing around with the ray tracing capabilities. I am still messing around with the lighting a little bit to maybe turn the brightness down just a little bit, and maybe mess around with the ray tracing a bit more. I can't wait to start messing around with the in-house texturing capabilities! I took rendered shots with ray tracing as well to compare the shots.

Box Modeling and High Poly Detail Sculpts done in ZBrush
UVs done in Maya
Lighting and Rendered WIP shots done in Marmoset

The original concept for this piece is by Jenny D Brown. (Link to her ArtStation below!)

https://www.artstation.com/artwork/Qze59l


Before Ray Tracing (Marmoset 3)


  With Ray Tracing (Marmoset 4)



Before Ray Tracing (Marmoset 3)



With Ray Tracing (Marmoset 4)


  

Before Ray Tracing (Marmoset 3)



With Ray Tracing (Marmoset 4)



  Before Ray Tracing (Marmoset 3)



  With Ray Tracing (Marmoset 4)